Monday, February 24, 2020

Works In Progress

  A few shots of some of the things on the paint table right now. The giant mammoth man is from the Reaper Bones IV Kickstarter. The Van Saar gangers are from the boxed set by GW. The Pathfinder Goblin pyromaniacs are also Reaper Bones but not from the Kickstarter.

Barely started...

Still a good ways from finished.
Not really happy with the wash I chose so I am going to go back and redo that bit.
Plan to do the tusks last.

Closeup. Going for a black bodystocking with light gray armoured plates.
Energetic items are blue-green (eye lenses, power sources, high tech pony tails, etc.)
Some metals will be bronze, most weapons will be matte black.



Working on these not-really-all-that-little guys I realize how bad my eyes are getting.
A bit sad about that. Oh well, that's why I have a magnifier visor I guess.

Sunday, February 23, 2020

It's Just Two Spinners Sharing The Night

I finished up the turrets on the Night Spinners last night. I ended up going with a magenta for the Doomweavers, and putting the glow more towards the middle/base. Annoyingly, I painted on my gloss coat which resulted in a yellow/brown tinge getting on them. I'm not sure if it was something in the brush or what but I have to clean up a few parts (it's most noticeable on the white highlights). I'll get to that in a bit and get some grass tufts on there as well, then I have to figure out Falcon turrets.

Epic Eldar Night Spinners Epic Eldar Night Spinner Epic Eldar Night Spinner

Friday, February 21, 2020

A Wild Side Quest Appears


I spent a few days training on Route 11 with Shakespear, Royal and Dustin. I really wanted Royal to evolve before moving on to my next challenge in the Kanto region. I felt strongly that he and Dustin were about to replace Arnold as my star Pokémon, but they weren't ready for that yet. Dustin's only ability when I met him was to put opponents to sleep. As I knew from working with Arnold, that was incredibly useful, but also required you to actually harm your opponent to win a match. Royal could now slap his body into his opponent's body, but I really needed more than flopping around like a fish out of water before I could rely on him.
My training was interrupted after a few days by one of Professor Oak's lab technicians. Royal had just finished tackling and scaring off a wild Ekans when I saw him approaching, his lab coat flapping around his waist in the breeze. I stooped down to rub Royal's scales and watched as the aide approached. He looked utterly exhausted and completely out of his element out on the road and not behind a microscope.
"Fox!" he called out to me. "I've been looking everywhere for you!"
"Here I am," I smiled weakly.
"Professor Oak hasn't heard from you in a while. Don't you check your emails?" The aide had a brief angry look cross his face. "Well, never mind that. I can see you're busy with training and research. Can I see your Pokédex?" he asked and extended a hand. I stood up and Royal began to flop around aimlessly. I pulled the Pokédex  out of my back pocket and handed it to the lab tech. He pushed a few buttons and nodded to himself while I wondered what this was all about. "I see your work is coming along nicely. The Professor wanted me to make a detailed report on your progress. He also wanted me to give you this." He handed me back the Pokédex and pulled a strange device out of his lab coat.
"What is this?" I asked as I took the two-pronged instrument from his hands.
"The Professor calls that an Item Finder." He laughed. "Pretty simple, right? Basically it will light up when you are near a Pokémon enhancing item." He held out a small technical machine and the lights on the end began to flash brightly. "It's designed to pick up on the subtle radio waves… well, you don't need the boring details. The gift comes at a small cost, however. Professor Oak wants you to head to Lavender Town to do some research there. There have been some very strange sightings in that town and we believe Pokémon are involved."
"I don't understand," I admitted. Surely, I could just bike over to Lavender Town and there was no need for this strange contraption.
"The only way into Lavender Town these days is through the Rock Tunnel and to get through the Rock Tunnel, the Professor believes you will need to teach one of your Pokémon the hidden move called Flash. And well, you see, the thing is… the Hidden Machine that will teach Pokémon Flash was lost while doing research at the far end of Diglett Cave." He stammered to get out the last sentence. I could tell it was his fault the machine was lost and finding me was his penance.
"So let me get this straight," I began. "I need to use the Item Finder and head through Diglett's Cave. Once I find the HM Flash, I need to head to the Rock Tunnel and take that path to Lavender Town to investigate something for Professor Oak." This felt like a real round-about way to get somewhere. Diglett's Cave would dump me out near Pewter City in western Kanto, and Lavender Town was about as far east as you could get and still be in the Kanto region. Still, I owed the Pokémon Professor a great deal of gratitude and I was out here doing his field testing on the Pokédex. I didn't feel I had much of a choice. At first I was a bit irritated, but after the aide had dismissed himself I began to think Diglett's Cave might be a great place to train up Royal. There was some silver lining after all.

I had been given what you might call a side quest. At the risk of being too brief, I don't want to bore you with all the details. I biked over to Diglett's Cave and began my trek through with Royal tackling any curious Diglett or Dugtrio that came to protect their territory. I affixed the Item Finder to the handlebars of my bike and carefully and slowly walked the bicycle from one end of this narrow little tunnel to the other. Along the way, something equal parts amazing and claustrophobia inducing happened - Royal evolved from a silly, little Magikarp into a massive, intimidating Gyrados. Digletts, beware! This massive monster filled up the entirety of the tunnel! It was spectacular. Now,  Royal was the master and he would take Dustin under his wing and guide his training alongside me.
I found HM Flash as well as a surprise Technical Machine (TM) that taught Pokémon the move Dream Eater. While Hidden Machines had the capacity to teach moves repeatedly, Technical Machines at the time did not. Dustin was the easy and obvious choice for Dream Eater. After lulling Pokémon to sleep with his powers of Hypnosis, he could then feed on their hopes and fears with this devastating psychic attack. Unfortunately, he was also the only Pokémon on my roster who was able to learn Flash and so Flash he would learn - a move I would come to regret.
I emerged from Diglett's Cave on the Pewter City side. I spent a day there recovering. I had a nice visit with Rascal Sr. at the Pewter City Pokémon Gym where he was thriving. I can't believe a month has passed since I was last in Pewter saying goodbye to Rascal Sr. So much had changed since then! I was tempted to challenge him to a battle against Rascal Jr., but I really didn't want to waste too much time in Pewter City when Professor Oak was counting on me to head to Lavender Town. So the next day, I biked over to Cerulean City. I left a small food offering for Nibbles as I passed Mount Moon, but I'll never know if he found it. I really missed that guy. Beyond Cerulean City was the rocky path up to the Rock Tunnel. I didn't see any wild Pokémon as I quickly pedaled through, but I would be set upon by non-stop Zubats as soon as I set foot inside the pitch black caverns of Rock Tunnel.

Now, I need to get this off my chest. I hate Rock Tunnel. This very moment of this very day all these years later, I still absolutely hate it. I hate that I was in Kanto at a time it was nearly mandatory to pass through to get to Lavender Town - thanks to the Saffron City lockdown and a couple of tremendously frustrating Snorlax. Like Mount Moon, the Rock Tunnel is absolutely infested with Zubat. I love all Pokémon, but my tremendously bad experiences with trying to desperately train Vesper to be worth using in a battle had left me pretty jaded. I couldn't even bring myself to catch another Zubat because Vesper was such a disappointment.
I also want to say that the darkness of Rock Tunnel is the worst. Mount Moon had enough light filtering in from outside combined with lights set up by fossil hunters at famous dig sites that there really weren't many issues finding your way through the twisty tunnels. Rock Tunnel is absolute darkness. Without a Pokémon capable of lighting up like a Christmas tree, you can't see your hand in front of your face. For such a well traversed passage, much like Mount Moon, I couldn't understand why someone didn't think to set up lights along the trail to guide you through this senseless labyrinth of stone.
Which brings me to Hidden Move Flash itself - what a worthless waste of Pokémon talent. No one told me that I wouldn't be able to remove this obstacle from my Pokémon's arsenal of abilities. I was a fresh, young trainer and I didn't know any better. Techniques to delete these hard-wired moves wouldn't be developed for several years yet and so now my Dustin was going to be stuck with Flash for the rest of his days. Hypnosis and Dream Eater were so powerful a combination that there really wasn't much of a need for my tried and true method of lowering accuracy - something Flash actually did better than Kiwi ever could with all his sand attacks. As long as a Pokémon could be hypnotized, Dustin would prevail regardless of their accuracy. And as a result of his tremendous successes, Dustin evolved into a Hypno on our journey through Rock Cave.
I guess all those Zubat were good for something after all.

Current Team:
Attacks in Blue are recently learned.




Bill's Storage: Kiwi (Pidgeotto) & Vesper (Zubat)

Old Man Daycare: Charlie (Pidgey)

Thursday, February 20, 2020

Mobile Suit Gundam Extreme Vs. Maxiboost On Officially Gears Up For Victory In Southeast Asia



Leading anime video game developer and publisher BANDAI NAMCO Entertainment Asia. today announced that MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON will officially be coming to Southeast Asia
for the first time on the PlayStation 4 computer entertainment system. The 2-on-2 EXTREME VS fighting game was originally released exclusively for Japanese arcades in 2010.




Set in the globally iconic GUNDAM universe, MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON enables players to take 2-on-2 PVP combat to the next level with Mobile Suits spanning the entire breadth of the franchise's history. In total, MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON features 183 playable units from 36 different GUNDAM iterations, each with unique abilities designed to match any fan's personal playstyle. Players can choose between three different EX BURST Systems—FIGHTING BURST, EXTEND BURST and SHOOTING BURST—to coordinate with allies and lay waste to all that stand—or fly—in their way!

MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON offers 1–4 player online co-op and PVP play. The title will feature Japanese voiceover with English subtitles.





Storium Basics: Overview

Today's article - and the next several - are going to be of a different sort than what I've done so far on this blog. Today, I'm beginning a series I'll call "Storium Basics." This series is targeted at new Storium players rather than those who already know a bit about it and want to explore it further. It is drawn from my writing for beginners' games that I have run. This series will largely be targeted at the player side of Storium, rather than the narrator side, but should help either come to a general understanding of how the system works.

If you are a new player, I hope that these articles will be helpful for you and help you get started in Storium. If you find these interesting and want to explore further, please take a look at my prior articles on this blog - I've written on quite a lot of different topics since starting up, and there will be articles that explore issues I raise here in more detail. I will try to link to articles that I feel could provide additional help as I go through these basics.

First up, let's take a look at the first question a player will want answered: What is Storium, anyway?

Storium is a play-by-post storytelling game where the players and narrator work together to tell a fun, exciting, interesting story. Narrative control is shared by means of cards: the narrator uses his cards to set up challenges that focus the story on particular characters or events, and the players play their cards to address those challenges and determine how they work out. As this happens, control of the narrative shifts from narrator, to players, and back to the narrator. They cooperate to tell an entertaining story.

Storium is not about winning or losing - it's about telling a good story. The narrator's cards are not meant to be a tactical challenge - they're meant to provide players with interesting things to write about, and provide branches for the story that could either let the heroes show off or add complications and drama to their journey. When the narrator sets up challenges, he's not trying to push the players tactically, make them figure things out, or set up a difficult situation for them. All these things may in fact be true for the characters, but for the players, the narrator's only goal is to give them the opportunity to write a fun and interesting tale and bring out aspects of their characters.

Storium is, in fact, set up to ensure that narrative rises and falls will happen. The card system is designed so that characters will have to have their strong times and their weak times. It is based around storytelling principles, and in a good story, the heroes have their moments of glory and their moments of struggle. Struggle, in writing a story, is not something to be avoided - it's something to be pursued for the sake of adding suspense and interest.

What this means - what I really want to emphasize - is that challenge results are not determined by how well you play. Whether things go Strong or Weak isn't about tactical skill or anything like that: they're story choices, not successes or failures on the part of the players. The characters may be perceived to have failed sometimes, or at least to have succeeded with complications, but the players should never feel that they have. A Weak outcome is not a result of the players making a mistake - it's just where the story went, or even the result of the players deciding that yeah, going Weak sounded interesting.

Storium is about telling stories, and if you're telling a fun story with lots of twists and turns, rises and falls, that's victory for it. :-)

From a player perspective, then, I find it's best to take the mindset that I am trying to tell a story, not I am trying to beat the challenge. You will have more fun in Storium if you are enthusiastic about getting any outcome, not just Strong ones. Come to the game wanting to see your characters struggle at times, and you'll have more of a fun time.

If you take nothing else away from what I write, I hope you take this: Go with the flow and play to find out what happens next. That doesn't mean you can't sometimes aim for a particular outcome - sometimes, something will just feel better for the tale - but try to play for an interesting story, not for tactical success. You will have more fun with Storium that way, and I think in the end you'll find you've written stories you love to go back and read.

I know I have.

Storium is about stories - approach it with that mindset, and you'll find the system's power and how it becomes the most fun.

For more on the general concept of Storium, see:

Mega EverDrive X7 - Almost Everything You'd Want In A Flash Cart

Mega EverDrive X7, courtesy of Amazon.com
 A long time ago, over six years in fact, I purchased my first Krikzz product.  This was the Mega EverDrive (v1), then by far the most capable flash cartridge ever released.  I wrote about it here.  Recently I have had the opportunity to acquire its successor, the Mega EverDrive X7.  Let's revisit the use of flash carts on the Genesis/Mega Drive with the X7.

Read more »

Wednesday, February 19, 2020

(106 MB) Download Hitman 3 Contracts Game Highly Compressed For Pc

Download Hitman 3 Contracts Game Highly Compressed For Pc


Screenshot



System Requirements of Hitman Contracts PC Game

Before you start Hitman Contracts Free Download make sure your PC meets minimum system requirements
  • Operating System: Windows XP/ Windows Vista/ Windows 7/ Windows 8 and 8.1
  • CPU:Pentium 4 1.6 GHz
  • RAM: 256 MB
  • Setup Size: 106 MB





Red Hat Enterprise Linux 8 Essentials: Learn To Install, Administer And Deploy RHEL 8 Systems - ScanLibs

Red Hat Enterprise Linux 8 Essentials: Learn to install, administer and deploy RHEL 8 systems

Thursday, February 13, 2020

Brave Browser the Best privacy-focused Browser of 2020



Out of all the privacy-focused products and apps available on the market, Brave has been voted the best. Other winners of Product Hunt's Golden Kitty awards showed that there was a huge interest in privacy-enhancing products and apps such as chats, maps, and other collaboration tools.

An extremely productive year for Brave

Last year has been a pivotal one for the crypto industry, but few companies managed to see the kind of success Brave did. Almost every day of the year has been packed witch action, as the company managed to officially launch its browser, get its Basic Attention Token out, and onboard hundreds of thousands of verified publishers on its rewards platform.

Luckily, the effort Brave has been putting into its product hasn't gone unnoticed.

The company's revolutionary browser has been voted the best privacy-focused product of 2019, for which it received a Golden Kitty award. The awards, hosted by Product Hunt, were given to the most popular products across 23 different product categories.

Ryan Hoover, the founder of Product Hunt said:

"Our annual Golden Kitty awards celebrate all the great products that makers have launched throughout the year"

Brave's win is important for the company—with this year seeing the most user votes ever, it's a clear indicator of the browser's rapidly rising popularity.

Privacy and blockchain are the strongest forces in tech right now

If reaching 10 million monthly active users in December was Brave's crown achievement, then the Product Hunt award was the cherry on top.

The recognition Brave got from Product Hunt users shows that a market for privacy-focused apps is thriving. All of the apps and products that got a Golden Kitty award from Product Hunt users focused heavily on data protection. Everything from automatic investment apps and remote collaboration tools to smart home products emphasized their privacy.

AI and machine learning rose as another note-worthy trend, but blockchain seemed to be the most dominating force in app development. Blockchain-based messaging apps and maps were hugely popular with Product Hunt users, who seem to value innovation and security.

For those users, Brave is a perfect platform. The company's research and development team has recently debuted its privacy-preserving distributed VPN, which could potentially bring even more security to the user than its already existing Tor extension.

Brave's effort to revolutionize the advertising industry has also been recognized by some of the biggest names in publishing—major publications such as The Washington Post, The Guardian, NDTV, NPR, and Qz have all joined the platform. Some of the highest-ranking websites in the world, including Wikipedia, WikiHow, Vimeo, Internet Archive, and DuckDuckGo, are also among Brave's 390,000 verified publishers.

Earn Basic Attention Token (BAT) with Brave Web Browser

Try Brave Browser

Get $5 in free BAT to donate to the websites of your choice.

Brave Browser the Best privacy-focused Browser of 2019



Out of all the privacy-focused products and apps available on the market, Brave has been voted the best. Other winners of Product Hunt's Golden Kitty awards showed that there was a huge interest in privacy-enhancing products and apps such as chats, maps, and other collaboration tools.

An extremely productive year for Brave

Last year has been a pivotal one for the crypto industry, but few companies managed to see the kind of success Brave did. Almost every day of the year has been packed witch action, as the company managed to officially launch its browser, get its Basic Attention Token out, and onboard hundreds of thousands of verified publishers on its rewards platform.

Luckily, the effort Brave has been putting into its product hasn't gone unnoticed.

The company's revolutionary browser has been voted the best privacy-focused product of 2019, for which it received a Golden Kitty award. The awards, hosted by Product Hunt, were given to the most popular products across 23 different product categories.

Ryan Hoover, the founder of Product Hunt said:

"Our annual Golden Kitty awards celebrate all the great products that makers have launched throughout the year"

Brave's win is important for the company—with this year seeing the most user votes ever, it's a clear indicator of the browser's rapidly rising popularity.

Privacy and blockchain are the strongest forces in tech right now

If reaching 10 million monthly active users in December was Brave's crown achievement, then the Product Hunt award was the cherry on top.

The recognition Brave got from Product Hunt users shows that a market for privacy-focused apps is thriving. All of the apps and products that got a Golden Kitty award from Product Hunt users focused heavily on data protection. Everything from automatic investment apps and remote collaboration tools to smart home products emphasized their privacy.

AI and machine learning rose as another note-worthy trend, but blockchain seemed to be the most dominating force in app development. Blockchain-based messaging apps and maps were hugely popular with Product Hunt users, who seem to value innovation and security.

For those users, Brave is a perfect platform. The company's research and development team has recently debuted its privacy-preserving distributed VPN, which could potentially bring even more security to the user than its already existing Tor extension.

Brave's effort to revolutionize the advertising industry has also been recognized by some of the biggest names in publishing—major publications such as The Washington Post, The Guardian, NDTV, NPR, and Qz have all joined the platform. Some of the highest-ranking websites in the world, including Wikipedia, WikiHow, Vimeo, Internet Archive, and DuckDuckGo, are also among Brave's 390,000 verified publishers.

Earn Basic Attention Token (BAT) with Brave Web Browser

Try Brave Browser

Get $5 in free BAT to donate to the websites of your choice.